I worked as Environment Artist on Ryse: Son of Rome's DLC. I created different content for the Egypt levels, Obelisk and Pyramid, and I developed the visuals for Revolution and Sulfur along with the Level Designers Turgut Özbayram and Clément Melendez.
Lighting by Chris Campbell and Greg Montgomery. VFX by Fabio M. Silva and Caleb Essex. OS assets by Forge Studios and Elite3D.
 

EGYPT

Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World

SULFUR

Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World
Ryse Son of Rome Screenshot End of the World

REVOLUTION